Diego Baldoin – The Voice of Ezio Auditore
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Diego Baldoin – The Voice of Ezio Auditore
Diego Baldoin, a theatrical actor you know as Isaac in Dead Space 2, Emile in Halo: Reach, Ghost in CoD: Modern Warfare 2, Tai in Gears of War 2, King Logan in Fable III, Bartholomew in the Assassin’s Creed saga , but the voice with which we will best vonognize him is Ezio Auditore in Assassin’s Creed Revelation.
I must say that as a good fan and collector of AC it was an honor to meet the great voice actor who gave the voice to Ezio ( which moreover is his natural voice ) in short perfect interpretation .
Below the interview he did at Vigamus and his interpretation of Ezio :
Excerpt from the interview by MondoXbox
What should someone who wanted to take the same path do?
Diego Baldoin: It’s hard to believe but I started almost by accident! Ever since I was a child, I have always had an unbridled passion for voices; I would get lost listening to them and be fascinated by them. Even today, when watching a movie, it happens that I have to rewatch scenes because, by dint of paying attention to the voice, I miss key lines! I started studying acting for fun: I wanted to try something new, fascinating, to explore a world far away from me, and I really didn’t think I could become an actor and voice actor. I was privileged to have excellent teachers, and a couple of lucky encounters did the rest.
What does a video game dubbing session consist of? How does it take place?
Let’s talk a bit about the world of video game dubbing: we often witness productions of fluctuating quality, without ever reaching sublime levels. And this is despite the fact that Italy has one of the best, if not the best, dubbing industry in the world. What do you think are the main problems of video game dubbing in Italy?
In fact, we can often see episodes of video game characters whose voices do not convey real emotions or do not particularly fit the situation, as if the actor does not know the context of what he or she is saying. Do they not inform you about the scene you are to perform by providing all the details?
U.S. producers often employ prominent actors for the original dubbing of their titles; in Italy, however, it is very rare to see well-known voices at work on video games. Do you think it depends only on an economic problem, or are there other reasons?